Allow selling unidentified weapons to the temple so long as they are known Remove Cure Light Wounds spell from mages (Angband 3.2) "saved" for the next turn, allowing one extra blow once the accumulated unused Melee blows now determined by "energy per blow" instead of "blows per round",Īka "fractional blows" (Angband 3.2): in PWMAngband, since the real-timeĮnvironment requires fixed energy expenditure each turn, the unused energy is Progression and pricing of AC per unit weight DSMs differentiated weak ego Armour changes (Angband 3.2): base AC range doubled to 80 consistent ![]() Store for 0 AU), increase gold drops, disable starting equipment for new Add no_selling option (Angband 3.2): disable selling (but allow giving to the Make Rings of the Mouse/of the Dog more useful (Angband 3.2) Add monster flag HAS_LITE (Angband 3.2) Remove the CTRL-V command (use "Interact with colors" from the option menu Merge casting spells, praying, using ghost abilities and casting monster Make the 'k' command always destroy a whole stack of items (if the playerĬhooses to destroy items instead of ignoring them) With the 'K' command for PWMAngband, this replaces the "Destroy stack of Add 'K' command to hide/unhide squelchables (Angband 3.3): use the 'k'Ĭommand to hide/show a specific item after toggling show/hide squelchable items ![]() PWMAngband, the 'k' command will still propose the choice to destroy items (to Replace destroy-item with squelch-individual-item (Angband 3.3): for Remove "Destroy all squelched items" option at the 'k' prompt (Angband 3.3) Move the "jump" command to 'W', change its name to "walk into a trap" Important note: all older files have been deleted from the usual download location please upgrade to 1.1.7 if you're still running old servers. Note: some basic entities have changed, so savefiles are incompatible again please start a clean server instance with the new version ĭon't forget to update both clients and servers. Important note: this release fixes a critical bug with chat subwindow updates which was leading to massive slowdown/lag/timeouts and client disconnects (if you suffered from those when playing on my server, that was probably the reason) I recommend not playing with older versions anymore because of that bug.įiles updated: client, server, lib, source code.įiles are available for download at the usual location. If you want to ignore this new system, set squelch level to 0 from the option menu. Pressing the 'K' command toggles between hiding and showing all squelched items on the floor. All squelchable items (squelch level is set from the option menu - press '=' to access that menu) are now automatically dropped on the floor and hidden from the player's view, and pressing the 'k' command hides an item instead of destroying it by default. This will probably require a bit of time before people get used to it. Also added in this release is the change on how item squelching works. Note that this isn't probably finished yet and will be subject to changes in the future. This includes the new multiple pval system, which replaces the old bpval hack. it includes all changesets from the vanilla Angband bug database up to the 3.2.0 milestone, and even some features and fixes from the 3.3 development version. The 1.1.7 version is a milestone version. New PWMAngband 1.1.7 (aka build 1) released! Finally, after months of suffering with vanilla Angband's source code.
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